CORA RANGER


LVL 30  

LVL 40   


Level 30 Promotions

ARCHER CLASS

CLASS BONUS



Range: 91,714 points
Defense: 51,589 points
Range Skill: 2,500 points to basics
Items: Level 30 Intense Bow

SKILL GAINS

Constrict - Freezes enemy movement and attack (enemy, FP=60, Recharge=20s, Duration=?)
Primal Strike - Attack skill that deals critical damage (enemy/mob, FP=60, Recharge=20s, Duration=N/A)



HUNTER CLASS


CLASS BONUS

Range: 91,714 points

Defense: 51,589 points

Range Skill: 2,500 points to basics

Items: 2x Blasting Powder Trap


SKILL GAINS

Constrict - Freezes enemy movement and attack (enemy, FP=60, Recharge=20s, Duration=?)

Primal Strike - Attack skill that deals critical damage (enemy/mob, FP=60, Recharge=20s, Duration=N/A)



Level 40 Promotion


STEALER CLASS

CLASS BONUS

Range: 826,286 points
Defense: 300,467 points
Melee Skill: 13,044 points to basics
Melee Skill: 19,566 points to experts
Items: Terra Mineral Magazine or Terra Laser Magazine (30,000 round clip)

SKILL GAINS

Feign Death - Feign death (self, FP=90, Recharge=60s, Duration=30s)
Confusion - Increases FP cost and decreases max FP (enemy, FP=90, Recharge=50s, Duration=?)
Parry - Increases evasion while lowering attack power (self, FP=90, Recharge=60s, Duration=30s)





ADVENTURER CLASS


CLASS BONUS



Range: 944,327 points
Defense: 225,350 points
Melee Skill: 13,044 points to basics
Melee Skill: 19,566 points to experts
Items: Terra Advanced Beam Cell (30,000 round clip)


SKILL GAINS

Sublime Aim - Increases attack power and accuracy (self, FP=90, Recharge=10s, Duration=240s)
True Sight - Increases attack range (self, FP=90, Recharge=10s, Duration=240s)







ASSASSIN CLASS


CLASS BONUS

Range: 550,857 points

Defense: 450,701 points

Melee Skill: 13,044 points to basics

Melee Skill: 19,566 points to experts

Items: Level 40 Throwing Knife, 3x Advanced Blasting Powder Trap



SKILL GAINS

Sneak Attack - Stealth attack skill from cloaked state (enemy/mob, FP=90 + SP=120, Recharge=30s, Duration=N/A)


Trap Box – Increases amount of traps you can set (ability, FP=0, Recharge=0, Duration=N/A)