The Spiritualist class is a class that specializes in magic using Force spells. This class has a high FP growth, but a low HP and SP growth.
Level 30 Promotions
PSYPER CLASS
CLASS BONUS
- Fire
Force: 10,000
to basics
- Aqua
Force: 10,000
to basics
- Earth
Force: 10,000
to basics
- Air
Force: 10,000
to basics
- Items: level 30 Intense
Staff
SKILL GAINS
- Edians
Soul - Increases force attack power (self, FP=60, Recharge=10s,
Duration=120s)
CHANDRA CLASS
CLASS BONUS
- Holy
Force: 30,000
to basics
- Items: Level 30 Intense
Staff
SKILL GAINS
- Recall –
Recall all party members to your current location (party, FP=60,
Recharge=10s, Duration=N/A)
- Wind
Heal – Heals multiple targets (self, FP=60, Recharge=6s,
Duration=N/A)
Level 40 Promotions
ASTRALIST CLASS
CLASS BONUS
- Fire
Force: 58,696
to basics and expert
- Aqua
Force: 58,696
to basics and expert
- Earth
Force: 58,696
to basics and expert
- Air
Force: 58,696
to basics and expert
- Items: Elite Debuff force
reaver of choice
SKILL GAINS
- Ice
Guard – Makes you invincible but motionless (self, FP=90,
Recharge=60s, Duration=30s)
- Return
Gate - Set up a portal back to your binding location (party, FP=90,
Recharge=300s, Duration=?)
- Deliverance -
Teleport to your binding location (self, FP=90, Recharge=10s,
Duration=N/A)
WIZARD CLASS
CLASS BONUS
- Fire
Force: 58,696
to basics and expert
- Aqua
Force: 58,696
to basics and expert
- Earth
Force: 58,696
to basics and expert
- Air
Force: 58,696
to basics and expert
- Items: Elite Fire force
reaver of choice
SKILL GAINS
- Sage
Force - Increases long range force attack ability (self, FP=90,
Recharge=10s, Duration=240s)
- Deadly
Staff – A melee attack with the staff which stuns the target
(enemy/mob, FP=90, Recharge=20s, Duration=N/A)
- Impact
Force - Attack spell that strikes from long distances (enemy/mob,
FP=90 + SP=120, Recharge=30s, Duration=N/A)
HOLY CHANDRA CLASS
CLASS BONUS
- Holy
Force: 117,393
to basics and expert
- Items: Elite Holy force
reaver of choice
SKILL GAINS
- Recovery
Circle – Recover your party members’ HP (party, FP=120, Recharge=8s,
Duration=N/A)
- Optic
Palsy – Blinds the target, making all enemies and monsters invisible
(enemy, FP=90, Recharge=60s, Duration=?)
- Acuteness –
Decreases force cooldown time (self, FP=90, Recharge=10s, Duration=240s)





