ACC SPECIALIST


lvl 30 

lvl 40   
                         

The Specialist class is an all-around class that has the unique ability to craft weapons, armour, shields, and ammo. The Specialist class has a low SP, HP and FP growth.



Level 30 Promotions

ENGINEER CLASS

Engineer specialists are professional producers and at the same time they can fight in combat. They are a diverse class.
CLASS BONUS
Crafting: 500 points to Weapon/Shield
Crafting: 500 points to Armor
Crafting: 400 points to Ammo
Items: 3x Light Guard Tower, 6x Ruby, 6x Obsidian
SKILL GAINS
 Set Guard Tower - Can create Guard Towers using gems and Guard Tower parts (ability, FP=0, Recharge=0, Duration="several hours") 


Level 30 Promotions

SCIENTIST CLASS

Scientist specialists are the main supplier of the Accrecian Empire. They can repair wounded soldiers in battle and recover their defense abilities.




CLASS BONUS
Crafting: 600 points Weapon/Shield
Crafting: 600 points to Armor
Crafting: 10,000 points to Ammo
Defense: 180,290 points
Items: Choice of amulet (12% HP/FP increase, Non-Tradable) or 10 High-Grade gems of choice.

SKILL GAINS

 Gauge Recovery - restores a player's defense durability gauge (ally/self, FP=90, Recharge=20s, Duration=N/A)
 Instant Repair - Resurrect an ally (ally, HP=240 + FP=240 + SP=480, Recharge=60s, Duration=N/A)

BATTLE LEADER CLASS

Striker Rangers are the most powerful launcher class. They are most capable of using the launcher to its maximum capabilities. They are feared as an invincible force.

CLASS BONUS
Melee: 165,257 points
Ranger: 165,257 points
Launcher: 165,514 points
Shield: 90,140 points
Defense: 90,140 points
Crafting: 300 points Weapon/Shield
Crafting: 300 points to Armor
Crafting: 5,000 points to Ammo
Items: Encourage amulet (12% HP/FP increase, Non-Tradable), 4x magazines(100 round clip) of special debuff grenades

SKILL GAINS
Turbo Boost – doubles speed (ally/self, FP=90, Recharge=20s, Duration=300s)
 Solid Mode – turns you invincible but restricts movement(self, FP=90, Recharge=60s, Duration=30s)

 Gauge Break – decreases target’s defense gauge (enemy, FP=90 + SP=120, Recharge=60s, Duration=N/A)